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You can complete this solo and by the end of round 5 or 6. These items are used to start the five rituals. The fifth and final ritual unlocks the Pack-A-Punch machine. You have to do all of this in one playthrough.

You will also get the "From The Shadows" achievement along the way. When doing it solo, the order of the rituals does not matter, but in co-op it is important to note that you can only hold one collectible at a time not all five at once.

This means in co-op you must do a ritual before you can pick up the next collectible. To build the Rocket Shield, you must find three parts. Each part is in a different district -- one in the Canal District, one in the Footlight District, and one in the Waterfront District. You only need to open the first gate to each of these districts, then use the demon form to activate the power and unlock the stairs. The exact location of the parts slightly varies on each playthrough, but they will always be in the same district in the upstairs area.

They always look the same; go to the locations in the video and run around the area until you see a button prompt to pick up the object. Once you have collected all three parts, open the second gate in the Waterfront District to find a workbench where you must assemble the shield only takes a few seconds.

You can activate the burst with RT. To get the "Strike! To get the Widow's Wine, you must open a portal in the Canal District. Transform into the demon to break open a door in the Canal. Behind the door is the portal that leads to a new area. Widow's Wine is actually a perk, not just a grenade.

After leaving the portal, kill the ghosts and activate the power to the Widow's Wine machine. You can then buy the perk; it costs 4, points.

It allows you to throw special grenades that damage and slow enemies. When you are being attacked, it automatically freezes the zombies and damages them over time until they die.

The perk is limited to a few uses per round. Knifing enemies also has a chance of ensnaring them for a while. To get "The Spider And The Fly" achievement, you can either throw a Widow's Wine grenade yourself or just let a large group of zombies attack you.

Odds are you will get trapped by zombies in high level rounds, and the perk will automatically get activated and you will get the achievement. The zombies get damaged over time and will die automatically without you doing anything. To summon the Civil Protector, you first must find three fuses and activate the fuse box. Each fuse is in a different district -- one in the Canal District, one in the Footlight District, and one in the Waterfront District.

They are all on the upper floor, and you must open two gates in each district to reach them. They glow blue. Their exact location slightly varies on each playthrough, but they are always in the same area, on the upper floor. Go through the portal in Canal District to reach the fuse box. Once it is active, you can summon the Civil Protector. There are four districts, and it must be activated in each one to get the "Beat CoP" achievement. Each activation costs 2, points.

You can only have one active at a time. Wait for the robot to explode takes rounds , then you can activate the next.



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