Dungeon siege pc download
Breaking News Loading Thursday, 29 January D ownload This Game. Share to Twitter Share to Facebook. Newer Post Older Post. Master 23 May at GamesBX- 3 April at Unknown 11 April at Peter Crop 20 May at PlayGames 18 July at GamesBX 26 July at On the way home, the player character rescues an old man from Plague-maddened dryads. The old man then describes an event called the Great Cataclysm, caused when the Sword of Zaramoth that Valdis wields struck a magical shield called the Shield of Azunai.
The blow shattered the shield, causing a catastrophe that ended the First Age. Valdis hopes to cause another such catastrophe by gathering the shards of the Shield of Azunai so he can shatter it again. After the player character returns home, he begins to gather the pieces of the shield himself so he can use it against Valdis. After he gathers all of the pieces, he takes them to the Agallan giants so that they can re-forge the shield. As they re-forge it, they place a medallion in the center of it for added durability.
This medallion had previously been worn by Drevin; he gave it to the player character before he died. The shield protects him from the Dark Wizards, but the battle with Valdis himself proves to be a stalemate until the old man appears and takes the shield from the player character.
He gives the shield to Valdis, revealing that he is a Dark Wizard. Valdis tries to destroy the shield with the Sword of Zaramoth, but when he strikes the shield, his sword shatters instead. Valdis and the player character resume the battle, in which Valdis is killed. The original game was criticized for being too automated and lacking replay value. Developer Gas Powered Games improved the old system into a more versatile one that incorporates additional elements of strategy. By default, the new system turns off much of the original game's combat automation and requires players to click once for each individual attack of their selected character.
Fortunately for people who liked the combat system of the previous version, the new system can be made to behave more like it. Clicking on a monster and holding the right mouse button makes the character continuously attack until the monster dies; this is similar to the attack system in another game, Diablo II.
In the original Dungeon Siege , the four character specialities also known as classes differed only in the items and spells they were allowed to use.
For example, melee-oriented characters can get better at using a shield to defend their allies or they can improve their two-handed weapon skills to more effectively attack opponents.
As in the original game, multi-classing distributing experience and skills to more than one class is possible, but it is best to do so with caution: A character learning skills in too many different areas may find him or herself spread too thin and unable to perform any role effectively. These new classes have been given their own specialized skill trees in addition to the others, allowing them to multi-class more easily without being at as much of a disadvantage.
For example, the Fist of Stone is able to cause small earthquakes when attacking to keep up with the damage output of a pure melee character, and the Blood Assassin is able to cause targets to hemorrhage blood to keep up with the damage output of a pure ranged character as they multi-class, they cannot upgrade their weaponry as often and would otherwise be weaker in combat. Powers are special abilities that characters can use when normal attacks do not suffice; they include abilities like invincibility for the entire party and the power to summon a lightning strike that damages all enemies in the area.
They are acquired when certain skills are trained to a certain level. Each power has 3 levels, each requiring more skill points to get. Like its predecessor, Dungeon Siege II is a party-based role-playing game. Players can have up to four characters in a party under the first difficulty setting Mercenary , five characters in Veteran difficulty, and six in Elite difficulty.
Aside from being able to recruit non-player characters NPCs that function much like the player's own character, players can also buy pets that grow after being fed items. However, unlike its predecessor, the hireable NPCs have unique personalities and can converse with the player and each other at certain points in the game; they even have their own personal side quests.
Pets start off with a basic attack and spell if applicable , gain a Power upon reaching the third level of growth, and finally gain an emanation upon becoming Mature. Cities and defending castles in the game are designed in favor of the defenders. Now there is a more advanced dialogue system in order to purse nonplayable characters to perform the things they want. The persuasion system in the game can be used in court as well as marry characters.
You can marry other characters in the game as well as also have children. However, if you die one of your children will inherit your kingdom.
Above 5 GB Games.
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